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Scented Herbs

Herbivore Bait

A specialist bait for herbivores. Use the Analysis Visor to discover the bait preferences of specific creatures.

Created in a Nutrient Processor from Faecium and harvestable plants.

Can be further processed in the Nutrient Processor to create new bait types.

Feeding using the correct bait will allow creatures to be ridden or harvested. Chose bait type from the Quick Menu (QUICK_MENU).
Economy
Low720
High880
Buy960


Recipes to create Scented Herbs

Recipes Scented Herbs is used in

Cycle Time: 5s
Processor Setting: Prepare Bait
ProductAmount
CREATURE PELLETS
1
flowchart TD P_BAIT_BASIC["
CREATURE PELLETS
"] P_BAIT_VEG_1["
SCENTED HERBS
"] P_BAIT_VEG_1 --> P_BAIT_BASIC S_CREATURE1["
MORDITE
"] S_CREATURE1 --> P_BAIT_BASIC
Cycle Time: 5s
Processor Setting: Prepare Bait
ProductAmount
CREATURE PELLETS
1
flowchart TD P_BAIT_BASIC["
CREATURE PELLETS
"] P_BAIT_VEG_1["
SCENTED HERBS
"] P_BAIT_VEG_1 --> P_BAIT_BASIC S_PLANT_POOP["
FAECIUM
"] S_PLANT_POOP --> P_BAIT_BASIC